RLV 1.21 brought along a new command, @permissive. From the Wiki:
Allow/deny permissive exceptions : “@permissive=<y/n>”
Implemented in v1.21 When denied, all restrictions turn into their “secure” counterparts (if any). This means an exception to a restriction will be ignored if it is not issued by the same object that issued the restriction. Using non-secure restrictions (the [...]
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This applies to RLV and RLVa
There has been a code change, I don’t know the technical details or the reason and frankly as an end user I don’t need to. What I do need to know is what it means for me, which I’m about to share with you.
As I have posted previously, I use [...]
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RLV offers a number of tools to control the environment of the bottom. These are:
Touch
Fartouch
Windlight
Mouselook
Edit
Rez
Inventory
Names
Wear/Unwear
World Map
Minimap
Hovertext (Hud and world)
Flying
Wow. That’s a lot innit? Way too much for one post, my fingers will fall of mah paws and you’ll all be bored senseless. I’m going to try something a little bit different for this post, posit [...]
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Welcome back, this’ll be a much shorter post (I hope). I class Direct communication as:
IM
Notecards
Photos (textures)
The reasons for restricting these methods of communication are varied, contextual and much more contentious. Why are they contentious? Well for many notecards, photos and especially IM are Out Of Character ((OOC)). Except for very specific types of play, I [...]
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There are a couple of fundamental thrills with bondage, being controlled and having control taken away from you. A very effective way of doing that is taking away or limiting the ability of the bottom to communicate.
This can, of course, be role played. I’ve done that and it’s good but it does not compare, for [...]
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